South Park: The Stick of TruthPosted by unicron on Friday February 14, 2014 @ 06:35pm
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First 13 minutes of game play, looking like a must buy.
A white thief? Never heard of one, but interesting.
yet another zork threadPosted by Krux on Wednesday December 25, 2013 @ 03:23pm
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So my php zork has a ton of different easter eggs in it... I'll see what people are typing and some times add one if I see something entertaining that someone tried to input into the game. I was looking through the code today and forgot I had added this one.
You are standing on the beach. In front of you on a hill lay a bunker
with an insane amount of bullets flying from within. Dead bodies lay
at your feet as the beach turns red with blood. Artillery whistles
overhead, falling on all sides, shrapnel flying everywhere.
There is a small mailbox here.
Today I fixed one of the long standing bugs, where random events would break the game, and thus the thief, etc.. had to be turned off. That bug kind of made it also impossible to actually beat the game, since you need the thief to open the jewel encrusted egg for you. Thanks to Hiwrac, I can seed the random number generator with a fixed random seed, so while the random events in the game are in fact random, they are always the same for your session/saved game.
Steam GamesPosted by Krux on Monday December 23, 2013 @ 03:32pm
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So while on vacation I picked up some steam games.
I bought Starbound, which is a space based Terraria, Still in beta, but it's been fun playing.
Also picked up Antichamber, which is a strange puzzle game that kind of reminds me of a cross between The Stanley Parable, and Echo Chrome.
And of course since I mentioned it, The Stanley Parable, which I picked up about a month ago, is awesome. That game made me laugh quite a bit.
CastARPosted by Krux on Friday October 18, 2013 @ 02:23pm
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This is some cool AR/VR tech. Looks like it already made it's funding on kickstarter as well.
Grand Theft Auto OnlinePosted by unicron on Saturday August 17, 2013 @ 01:02am
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Man, I haven't had game wood like this in a long time. Imagine this scenario, straight voice chat:
Krux, cover the door. They lie down or they get put down. Volt, control the bank customers, I want palms spread, Caliber you help him. Madarab and I are blowing the vault door. 2 minutes, and we're out. Game faces people, it's go time.
A short history of video game graphics..Posted by Stealth on Saturday February 9, 2013 @ 04:04pm
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2 hours, covering 2000-2013.. including all sorts of games along the same. All done via nvidia cards, it's long but pretty cool. Skip around and see some of the old performance and game demos and marvel at how impressive graphics have become.
And PS - go play FarCry3.. it's bad ass. very very pretty and great game play.
Black MesaPosted by Krux on Friday September 14, 2012 @ 03:21pm
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It's finally released, and free.
Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software's award-winning PC game, Half-Life.
Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source didn't fully live up to the potential of a Source engine port of Half-Life. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. It should be noted that the project is being built from the ground up and is not a simple port of Half Life maps and models into the Source Engine. The idea is to remake the storyline used in Half Life into a new polished Source Engine version with new models, maps, soundtrack, voice acting and textures.
This is worth sharing, about having a lightsaber motion tracking gamePosted by unicron on Friday November 11, 2011 @ 12:28pm
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LucasArts has been trying, and dramatically failing, to get lightsabers right in video games for several decades now. Roughly half of all current video game players would never buy another game if you could give them a real-time lightsaber emulator. It's literally all some of us are waiting for. If a game studio could adopt this technology into a Bushido-blade-like fighting game, wherein the player bats away lasers, parries incoming enemy saber blows and callously lops off Sith hands with 1:1 accurate motion capture, the amount of money suddenly flowing into their pockets would offset the weight of the Earth and throw it out of its orbit, sending us all slowly drifting into the sun.
And we wouldn't give 2 shits. Because lightsabers.